

“We appeared to the celebrities and noticed that we weren’t alone.”
First contact. It has been the inspiration for therefore many tales in so many IPs through the years and
now it has come to Stellaris.
That thrilling, typically scary level in your civilization’s timeline when the indicators and
messages you’ve despatched out into the darkness of house have been answered. Or maybe you
have been dwelling a peaceable life, minding your personal enterprise, believing that you’re the one
ones on the market when instantly that alien ship seems in your environment.
Are they pals? Are they foes? Will they advise and assist your folks? Take you to a different stage
in your evolution or have they got one thing else in thoughts? One thing…extra sinister?
First Contact, is the most recent addition to Stellaris and that is among the thoughts blowing artwork that went
into making it a actuality from our superb artwork group.
Scott Austin
Artwork Director – Stellaris
Idea Artwork
Lloyd Drake-Brockman – Idea Artist









Illustration
Pavel Golovii – Illustrator


UI Artists
Gabrielle Rodrigues – 2D UI Artist



Cassandra Lindquist – 2D UI Artist


3D Artists
David Lindh – 3D Artist






Tim Wiberg – 3D Artist



Technical Artwork
Jennifer Larsson-Ståhl – Technical Artist
Jennifer Larsson-Ståhl – Technical Artist – Paradox Improvement Studio – Stellaris: First Contact
Jennifer Larsson-Ståhl – Technical Artist – Paradox Improvement Studio – Stellaris: First Contact

