Home Concept Art Stellaris First Contact Artwork Blast

Stellaris First Contact Artwork Blast

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“We appeared to the celebrities and noticed that we weren’t alone.”

First contact. It has been the inspiration for therefore many tales in so many IPs through the years and
now it has come to Stellaris.

That thrilling, typically scary level in your civilization’s timeline when the indicators and
messages you’ve despatched out into the darkness of house have been answered. Or maybe you
have been dwelling a peaceable life, minding your personal enterprise, believing that you’re the one
ones on the market when instantly that alien ship seems in your environment.

Are they pals? Are they foes? Will they advise and assist your folks? Take you to a different stage
in your evolution or have they got one thing else in thoughts? One thing…extra sinister?

First Contact, is the most recent addition to Stellaris and that is among the thoughts blowing artwork that went
into making it a actuality from our superb artwork group.

Scott Austin
Artwork Director – Stellaris

Idea Artwork

Lloyd Drake-Brockman – Idea Artist

Lloyd Drake-Brockman – Idea Artist – Paradox Improvement Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Idea Artist – Paradox Improvement Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Idea Artist – Paradox Improvement Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Idea Artist – Paradox Improvement Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Idea Artist – Paradox Improvement Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Idea Artist – Paradox Improvement Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Idea Artist – Paradox Improvement Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Idea Artist – Paradox Improvement Studio – Stellaris: First Contact
Lloyd Drake-Brockman – Idea Artist – Paradox Improvement Studio – Stellaris: First Contact

Illustration

Pavel Golovii – Illustrator

Pavel Golovii – Illustrator – Paradox Improvement Studio – Stellaris: First Contact
Pavel Golovii – Illustrator – Paradox Improvement Studio – Stellaris: First Contact

UI Artists

Gabrielle Rodrigues – 2D UI Artist

Gabrielle Rodrigues – 2D UI Artist – Paradox Improvement Studio – Stellaris: First Contact
Gabrielle Rodrigues – 2D UI Artist – Paradox Improvement Studio – Stellaris: First Contact
Gabrielle Rodrigues – 2D UI Artist – Paradox Improvement Studio – Stellaris: First Contact

Cassandra Lindquist – 2D UI Artist

Cassandra Lindquist – 2D UI Artist – Paradox Improvement Studio – Stellaris: First Contact
Cassandra Lindquist – 2D UI Artist – Paradox Improvement Studio – Stellaris: First Contact

3D Artists

David Lindh – 3D Artist

David Lindh – 3D Artist – Paradox Improvement Studio – Stellaris: First Contact
David Lindh – 3D Artist – Paradox Improvement Studio – Stellaris: First Contact
David Lindh – 3D Artist – Paradox Improvement Studio – Stellaris: First Contact
David Lindh – 3D Artist – Paradox Improvement Studio – Stellaris: First Contact
David Lindh – 3D Artist – Paradox Improvement Studio – Stellaris: First Contact
David Lindh – 3D Artist – Paradox Improvement Studio – Stellaris: First Contact

Tim Wiberg – 3D Artist

Tim Wiberg – 3D Artist – Paradox Improvement Studio – Stellaris: First Contact
Tim Wiberg – 3D Artist – Paradox Improvement Studio – Stellaris: First Contact
Tim Wiberg – 3D Artist – Paradox Improvement Studio – Stellaris: First Contact

Technical Artwork

Jennifer Larsson-Ståhl – Technical Artist


Jennifer Larsson-Ståhl – Technical Artist – Paradox Improvement Studio – Stellaris: First Contact


Jennifer Larsson-Ståhl – Technical Artist – Paradox Improvement Studio – Stellaris: First Contact

Jennifer Larsson-Ståhl – Technical Artist – Paradox Improvement Studio – Stellaris: First Contact
Jennifer Larsson-Ståhl – Technical Artist – Paradox Improvement Studio – Stellaris: First Contact



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