

How do you construct a really nice AAA digital actuality expertise? How do you create a sport for a number of platforms, starting from cellular to high-end, a few of that are nonetheless unreleased prototypes with experimental {hardware}? How do you assemble, manage and encourage a totally distant staff of inside veterans and exterior contractors from internationally?…effectively, you simply go forward and do it.
The wonderful staff at Skydance Interactive selected to tackle this problem and when all is claimed and carried out we have now a title that displays years of pleasure, discovery, difficult setbacks, and exhausting work to recover from the end line. Everybody concerned with the creation of this sport ought to be extraordinarily happy with their efforts and the outcomes converse for themselves.
The oldsters listed beneath and their accompanying portfolios characterize the core of what makes this business such a novel pleasure to work in. Coming collectively as a gaggle of artists, engineers, designers and producers to create one thing as a complete that would by no means be completed alone.
Thanks for taking a second to look via this artwork blast and hopefully you will notice just a few new photos or hidden particulars that you simply didn’t discover whereas enjoying the sport. Afterall, If we did our jobs effectively…you’d have been too busy operating via our world together with your weapons blazing and the chainsaw slashing via walkers to spend a lot time admiring the standard of the textures on the brick partitions!
Leif Estes, Artwork Director
Skydance Interactive
Idea Artists
Ivan Martinez – Idea Artist





Oscar Gregeborn – Idea Artist





Tempo Wilder – Idea Artist




Character Artists
Joseph Peña – Character Artist





Cory Averill – Character Artist




Atmosphere Artists
Dana Klaren – Lead Atmosphere Artist





Devin Hipp – Atmosphere Artist


Brett Lo – Senior Atmosphere Artist



Joshua Camit – Atmosphere Artist


Jon Tando – Senior Atmosphere Artist


Kyle Chansler – Outsource Artist

Chris Spindel – Atmosphere Artist


Tomas Gomez Estrada – Atmosphere Artist

3D Artists
Evan Herbert – 3D Artist


Lighting Artists
Daniel Mallett – Senior Lighting Artist

VFX Artists
Shane Stinnett – VFX Artist

Shane Stinnett – VFX Artist – Liquid Growth – The Strolling Lifeless: Saints & Sinners Chapter 2 Retribution
Shane Stinnett – VFX Artist – Liquid Growth – The Strolling Lifeless: Saints & Sinners Chapter 2 Retribution
Animators
Jon Saunders – Animator
Jon Saunders – Animator – Superseed – The Strolling Lifeless: Saints & Sinners Chapter 2 Retribution
John Saunders – Animator – Superseed – The Strolling Lifeless: Saints & Sinners Chapter 2 Retribution
Shekar Nalangula – Animator
Shekar Nalangula – Animator – Superseed – The Strolling Lifeless: Saints & Sinners Chapter 2 Retribution
Shekar Nalangula – Animator – Superseed – The Strolling Lifeless: Saints & Sinners Chapter 2 Retribution